Game serversthat stay online, even under attack.
Game servers, VPS and bare metal on a network we own, with in-house DDoS mitigation on every service.
The account dashboard: attacks mitigated, peak attack sizes, the upcoming bill, active services and recent attacks.
A game server's dashboard: live CPU, memory and network readings, restart and stop controls, and the console with log filters.
The game server file manager, with search, uploads and bulk actions.
The firewall for a protected IP address: allow and deny rules by source, port and protocol, and the order traffic is filtered in.
The protection overview: passed and dropped traffic over time, totals, and the top attack sources.
500+ Tbps
Volumetric capacity
via transit partners
13+ Tbps
Stateful filtering
in-house, always on
99.99%
Mitigation success rate
no disruptions, no downtime
Ryzen 9
DDR5 ECC, NVMe Gen4
with every game server
24/7
Human support
engineers, not scripts
One network, three ways to use it.
Every line runs on the same network and the same in-house mitigation. What differs is the control surface and how much of the machine is yours.
Game Servers
Most popularWide game support exclusively on high-performance Ryzen hardware with instant deployment, DDoS protection, and a control panel built around what server owners actually need.
- In-house panel with native game integrations
- Mod manager, collections and version locking
- Scheduled restarts, backups and file sync
- Full console access with log-level filters
- Scale on CPU, RAM and NVMe, never player slots
Dedicated & Cloud
Bare metal and virtual servers on Ryzen, EPYC and Xeon platforms, managed from Terabit One alongside your billing and support.
- Single-tenant bare metal, VDS and VPS tiers
- In-house Firewall Manager and traffic insights
- Full root access and out-of-band control
- Unmetered options with redundant uplinks
DDoS Protection
Any game, any protocol, always on. A mitigation platform built for latency-sensitive applications that cannot tolerate attack leaks.
- Remote mitigation, on-premise and whitelabel
- Stateful filtering validated per protocol
- Always on, with no detection threshold to trip
- Leak patching handled by our team, not a vendor
Built to stay up under load.
Protection, network and scaling work the same on every service. Game servers get a few things of their own.
Absorbed at the edge, not at your server
Filtering is always on. Every packet is checked at the edge node closest to where it came from, so attack traffic is dropped before it reaches your server and ping stays the same with or without an attack.
4.2M+
attacks blocked
30 Tbps
largest absorbed
10 Gpps
peak flood
Live in under a minute
Pick the game, pay, and the server comes up with its profile already applied. No queue and no support ticket in between.
< 60 s
from checkout to a running game server
Ryzen 9 under every game server
Every game server runs on a Ryzen 9 CPU with NVMe Gen4 storage, chosen for the single-thread speed and fast disk access that game servers depend on.
One anycast network under everything
North America, Latin America, Europe, the Middle East and Asia Pacific, with the same protocol-aware mitigation everywhere.
Scale on resources, not artificial caps
Grow on what the workload needs instead of limits invented to force an upgrade. On game servers, no player slot caps at all.
Not all hosts are equal.
Most of what makes a server feel fast, or fall over mid-attack, is decided before you ever log in. This is what runs under a Terabit game server, next to what a typical budget host or reseller runs.
Designed for gamers, by gamers.
The same network and mitigation under every service, from the smallest game server to a rack of bare metal.
Compare game server plansHardware
- CPU
- Ryzen 9 5950X, 7950X or 9950XTypical budget host: Xeon E5 or EPYC
- Memory
- 3600 MT/s or 5600 MT/sTypical budget host: 2666 MHz
- Storage
- NVMe Gen4Typical budget host: Enterprise SSD
DDoS protection
- Capacity
- High-capacity and game-specificTypical budget host: Generic or low capacity
- Control
- Full control over rules and filteringTypical budget host: None, or very little
- Response
- Direct support from our teamTypical budget host: None, or bottlenecked by upstream providers
Service
- Support
- Real humans, 24/7Typical budget host: Scripted chatbots
- Control panel
- Fully in-house, with game integrationsTypical budget host: TCAdmin, AMP or Pterodactyl
What our customers say
Unedited, from people running servers with us today.
On a serious note, I had an issue where my server deleted itself (after cancelling, then cancelling the cancel). The Support team was on it within 5 minutes. I got my server back with all of its data.
“My server was set up almost instantly and support is really quick to answer, Their baked in Bytefiler DDOS Protection is Out of this world.”
“I can't express enough how impressed I am with the staff at this hosting service. They're not only friendly but also possess a great sense of humor, making interactions enjoyable.”
Common questions
Still unsure? Every route below reaches a person or a written answer, not a chatbot.
Most game servers deploy in under 60 seconds. Choose the game, pay, and the server comes up with the selected profile already applied.
Partner with us
Programmes for the people who bring players to a server, and the studios who make the game.
Stream without the stress.
Your community stays connected, and you get paid for every player you bring in.
- 20% commission on every referral
- A free game server to use on stream
- Priority support while you are live
Official servers for your title.
Official servers and authorised community programs, with your builds protected by contract and by the panel.
- An NDA before builds change hands
- Server files hidden from the people operating them
- Authorised community rental programs
Let's get you online.
Configure a game server, a VPS or a full bare metal build and have it running in minutes, with our team on standby whenever you need help.
Working out what you need? Read the engineering blog or browse the knowledgebase.
- Game servers live in under 60 seconds
- 24-hour money-back guarantee on new game servers
- Human support, 24/7